//
//  UnitSquareTextureMapper.h
//  Ray Tracer
//
//  Created by Kaila, Ashish on 3/23/13.
//  Copyright (c) 2013 Kaila, Ashish. All rights reserved.
//

#ifndef __Ray_Tracer__UnitSquareTextureMapper__
#define __Ray_Tracer__UnitSquareTextureMapper__

#include "ITextureMapper.h"

class UnitSquareTextureMapper : public ITextureMapper
{
public:
    virtual bool mapTexture(const Intersection& intersection, double& i, double& j) const;
};

#endif /* defined(__Ray_Tracer__UnitSquareTextureMapper__) */
